..: Yuriy Netesov | Backend Scala Freelancer :..

[ intro ]

I am a software consultant with over 15 years of experience building commercial software. I have worked in both corporate and startup environments. I specialize in backend, distributed systems, functional programming, Scala, C++, and Python.

Company name: ynetesov
KvK nr: 88420612
Dutch citizen

[ contacts ]

phone nr: 0613949260 (whatsapp)
email: yuriy.netesov@gmail.com
github: http://github.com/dehun

[ where ]

I have a fully equipped home office to work remotely. As for the onsite, I am located in Almere, Netherlands, and can commute to nearby cities (i.e. Amsterdam, Utrecht, and Den Haag).

[ experience ]

FedEx/TNT | Senior backend developer, as self employed | 01.2023 - present | 1y8m | NL

I am part of a backend team developing new features and supporting B2B shipping platform .

tech

highlights

ActiveVideo | Senior software developer | 09.2021 - 12.2022 | 1y4m | NL

https://www.activevideo.com/

I have come back to ActiveVideo to work on their new platform - AppCloud. Joined in the middle of project development I mainly participated in stabilizing platform.

tech

highlights

Woov | Senior backend developer -> Backend tech/team lead | 04.2019 - 08.2021 | 2y5m | NL

http://woovapp.com

Woov is a platform for digital and live festivals. I have been working on the backend. First as Senior backend developer and after a year as a backend tech/team lead.

tech

highlights

Reaqta | Backend software developer | 04.2018 - 03.2019 | 11m | NL

Participated in actively growing startup specialized on cyber-security. I worked as a part of small backend team.

tech

highlights

StackState | Backend software developer | 10.2017 - 03.2018 | 6m | NL

As a part of backend team I has been developing innovative platform for algorithmic operations on IT infrastructure.

tech

ActiveVideo | Senior software developer | 01.2016 - 09.2017 | 1y9m | NL

https://www.activevideo.com/

As a part of the small end-to-end scrum team, I have developed features across several components of the video delivery platform.

tech

highlights

Bright Computing | Software developer | 08.2014 - 12.2015 | 1y5m | NL

https://en.wikipedia.org/wiki/Bright_Computing

I have been working as a member of the core team for the cluster management solution.

tech

C++, stl, boost, gtest/gmock, Python, tornado, jinja2, mysql, sql, linux, perl, bash/sh, git

highlights

Cloudmade | Senior software developer | 11.2012 - 07.2014 | 1y9m | UA

I have been one of the core developers of Hybrid, Micromap, and Mapsafe cross-platform libraries (Android, Linux, Windows, WinCE, etc.). Those libs can be found in in-dash navigation systems in cars.

tech

C++, Python, stl, boost, linux, PostgreSQL, git, svn, cmake, bash, sqlite, sql

Dark Joker Games | Backend developer | 04.2011 - 10.2012 | 1y7m | UA

I was part of a small backend team (2 developers). My main responsibility was developing new features for a social game backend.

tech

C++, stl, boost, Python, mysql, sql, svn, mercurial, cmake, linux, bash, gtest

Ubisoft | Software developer | 01.2010 - 11.2010 | 11m | UA

I have been part of a small team of developers. Our main task was to port “Splinter Cell 5 Conviction” from the PC/PS3/Xbox platforms to the Mac OS X platform. My main responsibilities were network library porting and porting general game code to a Mac OS X.

tech

C++, tcp/ip, bunch of internal Ubisoft technologies

Vogster | Backend software developer | 01.2008 - 10.2009 | 1y10m | UA

Worked on the backend of the CrimeCraft game. I have been part of a medium-sized team of server-side developers. My main responsibility was the network connection between client and server and between nodes in the backend cluster as well. I have been mainly working on server fault tolerance and performance, but I have also implemented several game logic subsystem parts in C#.

tech

C++-03, C#, stl, C++/cli, RakNet, xml/xslt, tcp/ip

[ EoF ]